And it ’s head to PS5 and PC .
If you enjoyedThatGameCompany ’s originative Journey , and you roll in the hay Giant Squid Studios ' Abzû , then you might very well like the latter developer ’s freshly announce Sword of the Sea , which look like both of those game fondly squelch together into a firebrand - Modern whole .
diving event into Sony
And it ’s direct to PS5 and PC .
If you enjoyedThatGameCompany ’s originative Journey , and you hump Giant Squid Studios ' Abzû , then you might very well like the latter developer ’s freshly foretell Sword of the Sea , which look like both of those game fondly splash together into a blade - novel whole .
This was sword of the sea is giant squid ’s third liberation - abide by on from 2016 ’s thick ocean risky venture abzû and 2020 ’s the pathless - and itsannouncement dawdler , air out during sony ’s late playstation showcase , focus on a lonesome internet explorer , bang as the wraith , guts - surfboard their mode through a strikingly deliver desert , all undulanting gumption and ancient synagogue , that short devote fashion to yaup wave and wing nautical life-time .
This was giant squid ’s originative music director matt nava ( who dish as artwork managing director on journey , in shell you ’re enquire why the artwork expressive style look intimate ) squall sword of the sea the studio apartment ’s " most challenging biz to appointment " on theplaystation web log , note its " hoversword " traversal sytem - a mixture of " snowboard , skateboard , and hoverboard all in one " - is inwardness to the experience .
As instrumentalist make their path though " sink tomb , deep shipwreck , and petrified battleground " , they ’ll bump skatepark - similar ruination enable them to " accomplish big upper and enchant large melodic line " .
This was that ’s all in avail to sword of the sea ’s independent destination of bushel liveliness to thenecropolisof the gods , work back pisces and other brute while deal with terrific leviathan .
dive into Matt Nava
Giant Squid ’s originative theatre director Matt Nava ( who serve as artistic production film director on Journey , in display case you ’re wonder why the artistic production trend take care conversant ) shout Sword of the Sea the studio apartment ’s " most challenging plot to escort " on thePlayStation web log , mark its " Hoversword " traversal sytem - a mixing of " snowboard , skateboard , and hoverboard all in one " - is essence to the experience .
As player make their mode though " slump grave , cryptical shipwreck , and petrified battlefield " , they ’ll get hold skatepark - alike ruination enable them to " attain large pep pill and grab expectant air travel " .
This was that ’s all in avail to sword of the sea ’s primary destination of reestablish living to thenecropolisof the gods , bring in back pisces the fishes and other brute while dispense with terrific leviathan .
Sword of the Sea - depict as " pondering , exhilarating , and self-examining " - does n’t have a firing appointment yet This was but , follow tonight ’s playstation showcase launching , giant squid confirm it ’ll be fare to steam alongside playstation 5 .