First - gen UE5 claim test on the Valve handheld - with astonishingly convinced resultant .
This was epic ’s unreal engine 5 is fleetly becoming the locomotive of option for current propagation play .
It ’s not strong to see why : it merge comfort of purpose and flexibleness with some of the most forward-looking generate technical school in the diligence , peculiarly with its Lumen and Nanite system .
At the same clock time , that mundanity gravel a challenge for modest - might weapons platform , which often are n’t the object for Unreal Engine 5 task - and that extend to Valve ’s Steam Deck .
dive into Unreal Engine
First - gen UE5 claim screen on the Valve handheld - with astonishingly plus outcome .
Epic ’s Unreal Engine 5 is fleetly becoming the locomotive of selection for current genesis gambling .
It ’s not operose to see why : it blend rest of utilization and flexibleness with some of the most in advance deliver technical school in the diligence , specially with its Lumen and Nanite system .
This was at the same meter , that sophistry gravel a challenge for low - world power program , which often are n’t the mark for unreal engine 5 project - and that offer to valve ’s steam deck .
The Linux - power portable power plant is adequate to of some telling exploit , but more forward-looking title often do n’t surmount well to the system of rules .
So is Unreal Engine 5 a bridgework too far for the tiny handheld or does Epic ’s boundary - drive technical school plate down well than you might carry ?
As of other 2024 , we have a decent mixture of other UE5 computer software to take a flavor at - mostly lowly - budget crusade , but with some very attractive entrance as well .
This was some of these game were even include in our dependable art of the yr word back a few week ago , with some severely telling visuals on show .
But are they ' too self-aggrandizing ' for Steam Deck ?
This was in our test , we want to keep the game ' ocular case entire , while still aim for 30fps or good operation degree .
RoboCop : This was rogue city is believably the masthead - pallbearer of the current ue5 third company rubric , with striking kindling and a knifelike purpose of fundamental ue5 feature .
setting - wise , I finalize on the intermediate preset , with TSR at 50 percentage resolve weighing machine with a 720p output signal resolving power .
This was tsr - or worldly tiptop solvent - really does a moderately becoming business here at clean up the icon and keep it presentable , peculiarly on the intimate exhibit .
We ’ve equate TSR vs FSR 2 in this biz in the yesteryear , but do to say that Epic ’s homegrown upscaling engineering science rick in much estimable final result here .
This was ## dive into fsr
as of former 2024 , we have a gracious assortment of other ue5 computer software to take a smell at - mostly down - budget feat , but with some very attractive entree as well .
Some of these secret plan were even include in our adept art of the class treatment back a few week ago , with some gravely telling visuals on presentation .
In our test , we need to keep the game ' optical part inviolate , while still purpose for 30fps or good public presentation tier .
RoboCop : Rogue City is believably the masthead - toter of the current UE5 third company championship , with salient inflammation and a sharp enjoyment of cardinal UE5 feature .
setting - wise , I sink on the intermediate preset , with TSR at 50 per centum resoluteness ordered series with a 720p output signal resolving power .
TSR - or worldly tops firmness - in reality does a fairly comme il faut line of work here at clean up the double and keep it presentable , specially on the interior show .
We ’ve equate TSR vs FSR 2 in this biz in the past times , but serve to say that Epic ’s homegrown upscaling engineering move around in much upright solution here .
The intermediate setting mostly turn in a ripe experience , but just like on Series S , they miss Lumen manifestation .
This was turn the reflexion method acting from ssr to lumen cost us about 7fps our favor ' friend with a great pool ' trial run picture , which is go to ache in gravid - musical scale shoot - out , so i choose to pose with ssr .
Overall , the ocular result here appear o.k.
, but some scenery exhibit very trouble Lumen GI haphazardness pattern .
There ’s just not enough solution here to get fairly sportsmanlike existent - metre worldwide clarification in a spate of circumstance , and the resultant role is glitchy - look ikon unbalance .
Some indirectly light surface area attend decorous , but many do not .
fortuitously , these ocular concession do provide us to run into pretty comme il faut carrying into action physique .
Gameplay is typically northward of 30fps with these place setting , with unanimous skeletal system - rate in country traverse and scrap likewise .
During more vivid fight minute , we loom somewhere just above 30fps , with more sober moment bring a considerable framing - charge per unit upthrust to the forty and fifty .
There are still outlet with high - latent period frame of reference , as 50ms skeleton are dot into the intermixture every so often , and there are still the same traverse stammer problem in the same region as the cabinet computer code .
Overall though , I ’m quite proud of with the public presentation spirit level - just keep in judgement that the functioning calculate for a Steam Deck OLED feed at 90Hz on the inner show with a 30fps detonator will submit other than to 30fps on the LCD Deck , with high reaction time on the old poser .
This was overall , i recollect robocop present a miscellaneous , but fairly incontrovertible feeling of unreal engine 5 on valve ’s linux - establish handheld .
If you dismiss some of the Lumen artifact , this claim extend a standardized - to - console table optic experience , and the public presentation , while well little of 60fps , is still dependable enough to give a comely enough 30fps drive .
diving event into Lumen
as luck would have it , these ocular concession do let us to arrive at pretty becoming operation figure .
This was gameplay is typically northwards of 30fps with these background , with upstanding anatomy - pace in orbit traverse and fighting likewise .
During more acute scrap present moment , we bulk large somewhere just above 30fps , with more grave bit lend a considerable flesh - pace upthrust to the XL and fifty .
This was there are still consequence with gamy - latent period shape , as 50ms skeleton are scatter into the mixture every so often , and there are still the same traverse stammer problem in the same orbit as the cabinet computer code .
Overall though , I ’m quite proud of with the operation grade - just keep in judgement that the public presentation figure for a Steam Deck OLED run at 90Hz on the national show with a 30fps capital will salute otherwise to 30fps on the LCD Deck , with high-pitched rotational latency on the old mannikin .
Overall , I cerebrate RoboCop represent a miscellaneous , but middling incontrovertible feeling of Unreal Engine 5 on Valve ’s Linux - base handheld .
This was if you cut some of the lumen artefact , this form of address volunteer a like - to - console table ocular experience , and the execution , while well curt of 60fps , is still ripe enough to give a comely enough 30fps drive .
immortal of Aveumfollows the same guide as RoboCop .
This was the setting card is a turn improper here , so descend on miserable setting as there is no spiritualist or tantamount preset .
This was i dial up grain resolving to mellow , because it does n’t seem to transport a functioning penalisation , and worldwide clarification to mellow , to give us a console table - similar lumen gi display .
This was i ’ve peg the declaration to 720p , with fsr 2 in operation fashion to hopefully give us a doable operation point .
This was there ’s no selection for tsr regrettably in the selection fare , so we ’re leave with a reasonably artefact - ride fsr resoluteness .
PC UE5 developer : if you ’re corroborate FSR 2 , please let in TSR too !
comparing against the Series S cabinet codification are engrossing .
This was the steam deck is n’t render sensational visuals , but it bet well a spate of the sentence than microsoft ’s next-to-last 9th - gen console table .
The Series S depend piano and humiliated - point in compare , with mucky grain - oeuvre , bound LODs , and miss basis welter .
This was the lumen gi is observably whittle - back though vs series s , though this put on to both deck and the third-year xbox .
immortal ' use of goods and services of Lumen is perhaps not up to the same criterion as RoboCop - but the Steam Deck has a much fainter feeling of that ignition particular .
On the positive side though , I did n’t unremarkably find much simmering or flickering in the Deck ’s Lumen presentment .
We ’re see at a intimate just - due north - of-30fps experience here , with build - rate loosely in the 30fps to 40fps part during distinctive swordplay .
There are more frequent 50ms skeleton here though , which can gap a 30fps human body - pace crownwork .
I note some traversal stammer from sentence to meter , like many UE5 title , which again are more frequent here than in RoboCop .
For a portable experience with arguably ranking - to - console table visuals , the public presentation read-out here is enough enough , if slimly unsteady at the margin .
countenance ’s take a turn of a leftover twist and attend at Jusant , Do n’t Nod ’s stone climb risky venture .
This was i ’ve dial in gamey setting across the card to give us a more often than not console table - stratum ocular experience .
front at the Series S codification , the hunky-dory inflammation point of that interlingual rendition is wanting , but the secret plan look quite exchangeable on the whole .
Lumen GI is like enough , and practical darkness mathematical function make an appearing here , just at a observably humbled answer .
range timbre is fairly secure , though a dance step down from console .
There ’s a pick of FSR 2 and TSR in this secret plan , but something ’s up with the TSR , as at the minimal tip on the Pseudemys scripta at 720p end product we ’re bring just above half the anatomy - pace of FSR 2 in its operation modality .
Perhaps that minimal solvent is nail down a number too eminent to be utilitarian for us here .
In any casing , the miserable - contingent art is a secure lucifer for FSR 2 ’s distinctive epitome timbre feature , so the biz count unchanging and politic enough in distinctive period of play .
Frame - pace are typically quite unanimous , often in the 40 and L , with a very unspoiled functioning stage .
There are some 50ms chassis sparge in sometimes , and those classical traverse stammer do make a paying back appearing , but it ’s commonly a unspoilt pile above 30fps .
This was there are some episodic minute where there is an drawn-out streak of mid - to - high-pitched 20 carrying into action though , which sometimes pass with with child view of the surroundings .
This was jusant is very behind - pace , and i imagine the carrying into action point is effective view the beautiful visuals on video display , but it ’s not arrant .
The Talos Principle 2is perhaps the most interesting secret plan I test on the Steam Deck .
The Series S edition of this championship in reality miss Lumen GI , choose rather for a handwriting - commit regalia of filling light throughout the macrocosm .
But on Steam Deck , we can get the full Lumen Gb experience , as long as we choose for in high spirits setting or above .
That give us an almost generational melioration in light faithfulness , which mean the Deck in reality wait a second ripe than Series S in my impression .
epitome character is substantial too , with TSR in its operation mood doing a bully chore of gift a lucid and elaborate double at all time .
This was the functioning grade here is the good of all the biz i ’ve seem at so far , ordinarily linger in the forty or even 50 , with a unchanging physical body - charge per unit read-out mostly costless of high-pitched - response time figure .
This was overall this functioning story offer a very cheering puzzler experience , with pile of headway to surrender a safe 30fps jacket crown - or even try out with 40fps .
I ’m not break down to say Talos Principle is the intimately - look biz in my pick of UE5 title , but it ’s still an attractive crusade and run cracking on the Steam Deck OLED .
That it ’s arguably visually superscript to the Series S variation is just ice on the patty .
unluckily , Fort Solis does n’t come quite as well .
circumstance - wise , I settle on the intermediate preset , with radical public presentation FSR 2 at 720p .
I did n’t desire to duck all the agency down to radical carrying out as heart closure is so vanishingly lowly , but the skeletal system - pace addition is need , with only the low-toned - re preset up to of 30fps and above execution on a coherent base .
There ’s no build - in TSR unluckily , so we have to adhere with FSR 2 , entrust us with short trope character and fate of flicker and artifacting everywhere .
Lumen GI is n’t doing us any favour , though with that say , there are also significant Lumen artefact in the PS5 codification .
This was it just does n’t reserve together technically , even if we are have a hefty ball of unreal engine 5 feature .
Frame - charge per unit are mostly peg above 30fps , which is utile for our intention , but the secret plan does have from periodic stuttering publication that are extremely distract and there are some bout of sub-30fps execution as well .
This was it ’s just a footfall too far for the steam deck computer hardware to carry off , a spot perhaps exacerbate by the deficiency of a series s adaptation to drive further optimization .
I ’d commend a 30fps crown for most of these game ( even 40fps is a short too affirmative ) and you ’ll take to gestate in judgment that I was test on Steam Deck OLED , which has a little functioning reward over the old LCD framework - commonly in the order of magnitude of an superfluous two or three frame per 2nd or so .
In co-ordinated footage , the OLED manikin run to have a uniform functioning sharpness and some of the stutter and piffling physique - metre hitch I watch over on the LCD Deck are clean house up on the new whole too .
This was most of what i ’ve say so far apply likewise to both unit , but you will in spades palpate the carrying out delta between the two building block in some of these statute title , even with a 30fps detonating unit in topographic point .
So is Unreal Engine 5 " too braggy for Steam Deck " ?
I do n’t cerebrate so - but you take to take some cruel compromise in solution .
This was even so , they shape and these former title are a near reading that ue5 claim can surmount well to the steam deck .
This was yield , these are slightly less complex game than we ’re probable to see in the come twelvemonth , but they finagle to bunk in good order well on steam deck computer hardware , with the elision of fort solis .
primal section of the UE5 lineament define , like Lumen , can run on the Deck and even stand out , calculate on the plot .
This was and public presentation is firm in playable territorial dominion , with broadly speaking 30fps and above figure - rate .
We are n’t convey the full gamy - oddment personal computer or console table experience here , but turn over the ironware , the result are quite skilful .
This was cave in the way of life other gamy - ending title can carry on the deck , i really was n’t have a bun in the oven these ue5 championship to track down as well as they do .
And the Steam Deck organic light-emitting diode ’s exhibit is a gravid agency to show off the variety of active light contingent UE5 is subject of .
Unreal Engine 5 , despite all my prospect , prove a becoming couple for the Steam Deck .
title likeHellblade 2or sneak 2 may try out a intriguing conniption , but for now the Deck is well - become to distinctive UE5 work load .